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WW2 Game Demo
We reworked our Military Demo in 5 weeks and turned it into a World War II tactical shooter. I was the Lead Character Artist. Concepted all characters, modelled two of the players, and did the texture swaps for all the NPCs.


Modern Military Game Demo
We spent 6 weeks creating a tactical military shooter demo. I was the Lead Character Artist. Concepted all characters, modelled the main player, then modified him to be the other 3 playables.


Marvel Ultimate Alliance 2
I was an environment artist on MUA2, also did some cleaned up work on our outsourced characters.

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